Andrew Robb / ANDREWROBB.TV logo featuring bold, graffiti-style lettering in an off-white color, emphasizing a raw, urban, and expressive design aesthetic.
Andrew Robb / ANDREWROBB.TV logo featuring bold, graffiti-style lettering in an off-white color, emphasizing a raw, urban, and expressive design aesthetic.
Andrew Robb / ANDREWROBB.TV logo featuring bold, graffiti-style lettering in an off-white color, emphasizing a raw, urban, and expressive design aesthetic.

ANDREW ROBB
CREATIVE LEADER

Award-winning director and designer offering a unique blend of creativity and technical know-how from an extensive background in product design and advertising.

ANDREW ROBB
CREATIVE LEADER

Award-winning director and designer offering a unique blend of creativity and technical know-how from an extensive background in product design and advertising.

ANDREW ROBB:
CREATIVE LEADER

Award-winning director and designer offering a unique blend of creativity and technical know-how from an extensive background in product design and advertising.

LATEST
ROLES

FULL RESUME

Warner Bros. Discovery company logo

Warner Bros. Discovery — Product Design Manager

Led a team of Product Designers, ensuring deadlines and milestones were met while driving collaboration across platforms and departments. Implemented and refined design systems, researched and resolved platform constraints, and elevated quality standards.

Sample projects: HBO Max (Warner Media), Max, and discovery+ (Warner Bros. Discovery)

You.i TV company logo

You.i TV — Creative Lead

Directed a multidisciplinary design team, collaborating with clients and stakeholders to deliver engaging mobile and TV streaming experiences. Oversaw resourcing, project scoping, and fostered growth and innovation within the organization.

Sample clients: AT&T, Fox, NBA, Sony, Twitch, The Weather Channel, and more

McMillan company logo

McMillan — Senior Designer

Developed impactful print, interactive, and video materials for advertising campaigns across local, national, and international markets. Translated client briefs into creative concepts, refined work through critiques, and presented ideas in pitches and client meetings.

Sample clients: Canada Post, D&B, Intuit, Siemens, Westfest, and more

LATEST
ROLES

FULL RESUME

Warner Bros. Discovery company logo

Warner Bros. Discovery —
Product Design Manager

Led a team of Product Designers, ensuring deadlines and milestones were met while driving collaboration across platforms and departments. Implemented and refined design systems, researched and resolved platform constraints, and elevated quality standards.

Sample projects: HBO Max (Warner Media), Max, and discovery+ (Warner Bros. Discovery)

You.i TV company logo

You.i TV —
Creative Lead

Directed a multidisciplinary design team, collaborating with clients and stakeholders to deliver engaging mobile and TV streaming experiences. Oversaw resourcing, project scoping, and fostered growth and innovation within the organization.

Sample clients: AT&T, Fox, NBA, Sony, Twitch, The Weather Channel, and more

McMillan company logo

McMillan —
Senior Designer

Developed impactful print, interactive, and video materials for advertising campaigns across local, national, and international markets. Translated client briefs into creative concepts, refined work through critiques, and presented ideas in pitches and client meetings.

Sample clients: Canada Post, D&B, Intuit, Siemens, Westfest, and more

LATEST ROLES:
DRIVEN BY DESIGN

FULL RESUME

Warner Bros. Discovery —
Product Design Manager

Led a team of Product Designers, ensuring deadlines and milestones were met while driving collaboration across platforms and departments. Implemented and refined design systems, researched and resolved platform constraints, and elevated quality standards.

Sample projects: HBO Max (Warner Media), Max, and discovery+ (Warner Bros. Discovery)

Warner Bros. Discovery company logo

You.i TV —
Creative Lead

Directed a multidisciplinary design team, collaborating with clients and stakeholders to deliver engaging mobile and TV streaming experiences. Oversaw resourcing, project scoping, and fostered growth and innovation within the organization.

Sample clients: AT&T, Fox, NBA, Sony, Twitch, The Weather Channel, and more

You.i TV company logo

McMillan —
Senior Designer

Developed impactful print, interactive, and video materials for advertising campaigns across local, national, and international markets. Translated client briefs into creative concepts, refined work through critiques, and presented ideas in pitches and client meetings.

Sample clients: Canada Post, D&B, Intuit, Siemens, Westfest, and more

McMillan company logo
Max streaming service on TV, tablet, and smartphone. TV shows the Max logo loading, the tablet features the Paris 2024 Olympics, and the phone highlights LGBTQ+ Voices. Showcasing Max’s multi-device access, live sports, movies, and curated content.
Max streaming service on TV, tablet, and smartphone. TV shows the Max logo loading, the tablet features the Paris 2024 Olympics, and the phone highlights LGBTQ+ Voices. Showcasing Max’s multi-device access, live sports, movies, and curated content.
Max streaming service on TV, tablet, and smartphone. TV shows the Max logo loading, the tablet features the Paris 2024 Olympics, and the phone highlights LGBTQ+ Voices. Showcasing Max’s multi-device access, live sports, movies, and curated content.

WBD MAX: THE NEW STREAMING STANDARD

PROJECT OVERVIEW

Type: Global Streaming Product Design
Role: Product Design Manager

Drove product consistency across all platforms, ensuring the best execution of design vision and strategy. Oversaw the implementation of numerous features, concepts, and components, including a design system, complex interface animations, multi-language and accessibility support, and the unique compromises required for less-performant platforms (such as Roku and set-top boxes).

VIEW PROJECT

HIGHLIGHTS

  • Facilitated the transition from HBO Max to Max by implementing new branding, components, navigation (e.g. discovery+ lens), etc.

  • Played a key role in rolling out the Bleacher Report Sports add-on, bringing live sports (including MLB, NBA, NHL, U.S. national soccer matches, and the 2024 Olympics) to Max.

  • Maximized revenue: contributed to an 8% year-over-year revenue growth in streaming, amounting to 2.63 billion.

  • Global expansion: drove efforts in the Euro and Latin American expansion, growing subscribers by 20% (to 110.5 million).

WBD MAX: THE NEW STREAMING STANDARD

PROJECT OVERVIEW

Type: Global Streaming Product Design
Role: Product Design Manager

Drove product consistency across all platforms, ensuring the best execution of design vision and strategy. Oversaw the implementation of numerous features, concepts, and components, including a design system, complex interface animations, multi-language and accessibility support, and the unique compromises required for less-performant platforms (such as Roku and set-top boxes).

VIEW PROJECT

HIGHLIGHTS

  • Facilitated the transition from HBO Max to Max by implementing new branding, components, navigation (e.g. discovery+ lens), etc.

  • Played a key role in rolling out the Bleacher Report Sports add-on, bringing live sports (including MLB, NBA, NHL, U.S. national soccer matches, and the 2024 Olympics) to Max.

  • Maximized revenue: contributed to an 8% year-over-year revenue growth in streaming, amounting to 2.63 billion.

  • Global expansion: drove efforts in the Euro and Latin American expansion, growing subscribers by 20% (to 110.5 million).

WBD MAX: THE NEW STREAMING STANDARD

OVERVIEW

Type: Global Streaming Product Design
Role: Product Design Manager

Drove product consistency across all platforms, ensuring the best execution of design vision and strategy. Oversaw the implementation of numerous features, concepts, and components, including a design system, complex interface animations, multi-language and accessibility support, and the unique compromises required for less-performant platforms (such as Roku and set-top boxes).

HIGHLIGHTS

  • Facilitated the transition from HBO Max to Max by implementing new branding, components, navigation (e.g. discovery+ lens), etc.

  • Played a key role in rolling out the Bleacher Report Sports add-on, bringing live sports (including MLB, NBA, NHL, U.S. national soccer matches, and the 2024 Olympics) to Max.

  • Maximized revenue: contributed to an 8% year-over-year revenue growth in streaming, amounting to 2.63 billion.

  • Global expansion: drove efforts in the Euro and Latin American expansion, growing subscribers by 20% (to 110.5 million).

VIEW PROJECT

Nat Geo Kids app with a smartphone showing the loading screen and a tablet displaying "The Wild Adventures of Blinky Bill," featuring animated koalas for kids' educational entertainment.
Nat Geo Kids app with a smartphone showing the loading screen and a tablet displaying "The Wild Adventures of Blinky Bill," featuring animated koalas for kids' educational entertainment.
Nat Geo Kids app with a smartphone showing the loading screen and a tablet displaying "The Wild Adventures of Blinky Bill," featuring animated koalas for kids' educational entertainment.

NAT GEO KIDS: WHERE PLAY MEETS DISCOVERY

PROJECT OVERVIEW

Type: Educational Streaming and Games
Role: Creative Lead and Production

Guided the creative vision and execution for the Nat Geo Kids App. Constructed a vibrant, kid-friendly interface, featuring rich, dynamic animations and playful mini-games to capture attention and encourage exploration. The app launched alongside the Nat Geo Kids TV channel in Latin America on both tablets and phones, creating a unified digital and broadcast presence. Developed using the You.i TV engine to ensure smooth performance across platforms.

VIEW PROJECT

HIGHLIGHTS

  • Designed interactive mini-games as both standalone experiences and embedded features between video streams, maximizing user engagement.

  • Developed two skinnable game templates: "Tap and Destroy" (similar to Fruit Ninja) and "Tap and Match" (similar to classic memory games), incorporating complex sprite systems for lively in-game animations.

  • Industry recognition: named one of the best apps of 2017 by Apple, celebrated for its engaging design and combination of streaming and gameplay.

  • Positive user reception: maintained an average rating of 4.6 stars across app stores, reflecting user satisfaction and consistent positive feedback.

NAT GEO KIDS: WHERE PLAY MEETS DISCOVERY

PROJECT OVERVIEW

Type: Educational Streaming and Games
Role: Creative Lead and Production

Guided the creative vision and execution for the Nat Geo Kids App. Constructed a vibrant, kid-friendly interface, featuring rich, dynamic animations and playful mini-games to capture attention and encourage exploration. The app launched alongside the Nat Geo Kids TV channel in Latin America on both tablets and phones, creating a unified digital and broadcast presence. Developed using the You.i TV engine to ensure smooth performance across platforms.

VIEW PROJECT

HIGHLIGHTS

  • Designed interactive mini-games as both standalone experiences and embedded features between video streams, maximizing user engagement.

  • Developed two skinnable game templates: "Tap and Destroy" (similar to Fruit Ninja) and "Tap and Match" (similar to classic memory games), incorporating complex sprite systems for lively in-game animations.

  • Industry recognition: named one of the best apps of 2017 by Apple, celebrated for its engaging design and combination of streaming and gameplay.

  • Positive user reception: maintained an average rating of 4.6 stars across app stores, reflecting user satisfaction and consistent positive feedback.

NAT GEO KIDS: WHERE PLAY MEETS DISCOVERY

PROJECT OVERVIEW

Type: Educational Streaming and Games
Role: Creative Lead and Production

Guided the creative vision and execution for the Nat Geo Kids App. Constructed a vibrant, kid-friendly interface, featuring rich, dynamic animations and playful mini-games to capture attention and encourage exploration. The app launched alongside the Nat Geo Kids TV channel in Latin America on both tablets and phones, creating a unified digital and broadcast presence. Developed using the You.i TV engine to ensure smooth performance across platforms.

HIGHLIGHTS

  • Designed interactive mini-games as both standalone experiences and embedded features between video streams, maximizing user engagement.

  • Developed two skinnable game templates: "Tap and Destroy" (similar to Fruit Ninja) and "Tap and Match" (similar to classic memory games), incorporating complex sprite systems for lively in-game animations.

  • Industry recognition: named one of the best apps of 2017 by Apple, celebrated for its engaging design and combination of streaming and gameplay.

  • Positive user reception: maintained an average rating of 4.6 stars across app stores, reflecting user satisfaction and consistent positive feedback.

VIEW PROJECT

^ SELECTED WORKS

NBA: TRACK EVERY PLAY, CATCH EVERY GAME

NBA app on a TV, featuring the logo and the loading spinner on a blue background, getting ready to stream basketball content.

Type: Sports Streaming Product Design
Role: Creative Lead and Production

Led the design and implementation for the NBA streaming app, introducing innovative features like a comprehensive game schedule and live boxscore. The project focused on delivering a sleek, immersive user experience while seamlessly integrating real-time sports data.

VIEW PROJECT

^ SELECTED WORKS

NBA: TRACK EVERY PLAY, CATCH EVERY GAME

NBA app on a TV, featuring the logo and the loading spinner on a blue background, getting ready to stream basketball content.

Type: Sports Streaming Product Design
Role: Creative Lead and Production

Led the design and implementation for the NBA streaming app, introducing innovative features like a comprehensive game schedule and live boxscore. The project focused on delivering a sleek, immersive user experience while seamlessly integrating real-time sports data.

VIEW PROJECT

NBA: TRACK EVERY PLAY, CATCH EVERY GAME

Type: Sports Streaming Product Design
Role: Creative Lead and Production

Led the design and implementation for the NBA streaming app, introducing innovative features like a comprehensive game schedule and live boxscore. The project focused on delivering a sleek, immersive user experience while seamlessly integrating real-time sports data.

VIEW PROJECT

^ SELECTED WORKS

UI ANIMATION REEL: UX ELEVATED BY MOTION

Video frame from the "UI Animation Reel" showcasing various cartoon characters in circular icons, with the Family Channel logo in the center. Featured characters include Sonic, Dipper, Caillou, and more.

Type: Motion and Interaction Design
Role: Creative and Motion Design Lead

Featuring animations created for notable brands, this reel highlights how purposeful motion enhances user engagement. Each clip showcases smooth transitions, enriched interactions, and practical motion-driven solutions, such as integrating ads through dynamic visual elements.

VIEW PROJECT

^ SELECTED WORKS

UI ANIMATION REEL: UX ELEVATED BY MOTION

Video frame from the "UI Animation Reel" showcasing various cartoon characters in circular icons, with the Family Channel logo in the center. Featured characters include Sonic, Dipper, Caillou, and more.

Type: Motion and Interaction Design
Role: Creative and Motion Design Lead

Featuring animations created for notable brands, this reel highlights how purposeful motion enhances user engagement. Each clip showcases smooth transitions, enriched interactions, and practical motion-driven solutions, such as integrating ads through dynamic visual elements.

VIEW PROJECT

Video frame from the "UI Animation Reel" showcasing various cartoon characters in circular icons, with the Family Channel logo in the center. Featured characters include Sonic, Dipper, Caillou, and more.

UI ANIMATION REEL: UX ELEVATED BY MOTION

Type: Motion and Interaction Design
Role: Creative and Motion Design Lead

Featuring animations created for notable brands, this reel highlights how purposeful motion enhances user engagement. Each clip showcases smooth transitions, enriched interactions, and practical motion-driven solutions, such as integrating ads through dynamic visual elements.

VIEW PROJECT

^ SELECTED WORKS

D IS FOR DEPENDENCE: TYPE STRUNG OUT

Video frame from the motion graphics video "D Is for Dependence," featuring a close-up shot of a hand holding a needle, surrounded by torn paper edges with a distressed, vintage effect, conveying a dark and intense atmosphere.

Type: Cinematic Motion Design
Role: Art Direction and Animation

Exploring the dark reality of drug dependence, this motion graphic piece blends live-action and stop-motion techniques to capture the relentless cycle of addiction. The grunge aesthetic intensifies the tension between fleeting highs and crushing lows, portraying the brutal toll on mind and body.

VIEW PROJECT

^ SELECTED WORKS

D IS FOR DEPENDENCE: TYPE STRUNG OUT

Video frame from the motion graphics video "D Is for Dependence," featuring a close-up shot of a hand holding a needle, surrounded by torn paper edges with a distressed, vintage effect, conveying a dark and intense atmosphere.

Type: Cinematic Motion Design
Role: Art Direction and Animation

Exploring the dark reality of drug dependence, this motion graphic piece blends live-action and stop-motion techniques to capture the relentless cycle of addiction. The grunge aesthetic intensifies the tension between fleeting highs and crushing lows, portraying the brutal toll on mind and body.

VIEW PROJECT

Video frame from the motion graphics video "D Is for Dependence," featuring a close-up shot of a hand holding a needle, surrounded by torn paper edges with a distressed, vintage effect, conveying a dark and intense atmosphere.

D IS FOR DEPENDENCE: TYPE STRUNG OUT

Type: Cinematic Motion Design
Role: Art Direction and Animation

Exploring the dark reality of drug dependence, this motion graphic piece blends live-action and stop-motion techniques to capture the relentless cycle of addiction. The grunge aesthetic intensifies the tension between fleeting highs and crushing lows, portraying the brutal toll on mind and body.

VIEW PROJECT

^ SELECTED WORKS

WE CHOOSE TO GO TO THE MOON: REIMAGINED

Storyboard frame from "We Choose to go to the Moon," an illustrated piece inspired by JFK's famous speech and vintage sci-fi novel covers. The artwork features bold typography and vibrant colors, capturing the essence of ambitious space exploration.

Type: Illustrated Storytelling
Role: Art Direction and Illustration

Combining John F. Kennedy’s historic 1962 speech with sci-fi aesthetics, these storyboards capture the ambition and imagination of the space race. Inspired by mid-century sci-fi book cover art, the visuals reflect a bold vision of space exploration, blending historical context with retro-futurism.

VIEW PROJECT

^ SELECTED WORKS

WE CHOOSE TO GO TO THE MOON: REIMAGINED

Storyboard frame from "We Choose to go to the Moon," an illustrated piece inspired by JFK's famous speech and vintage sci-fi novel covers. The artwork features bold typography and vibrant colors, capturing the essence of ambitious space exploration.

Type: Illustrated Storytelling
Role: Art Direction and Illustration

Combining John F. Kennedy’s historic 1962 speech with sci-fi aesthetics, these storyboards capture the ambition and imagination of the space race. Inspired by mid-century sci-fi book cover art, the visuals reflect a bold vision of space exploration, blending historical context with retro-futurism.

VIEW PROJECT

Storyboard frame from "We Choose to go to the Moon," an illustrated piece inspired by JFK's famous speech and vintage sci-fi novel covers. The artwork features bold typography and vibrant colors, capturing the essence of ambitious space exploration.

WE CHOOSE TO GO TO THE MOON: REIMAGINED

Type: Illustrated Storytelling
Role: Art Direction and Illustration

Combining John F. Kennedy’s historic 1962 speech with sci-fi aesthetics, these storyboards capture the ambition and imagination of the space race. Inspired by mid-century sci-fi book cover art, the visuals reflect a bold vision of space exploration, blending historical context with retro-futurism.

VIEW PROJECT

^ SELECTED WORKS

MIAMI VICE: GRAPHIC TRIBUTE TO A CLASSIC

Illustrated styleboard for the '80s TV show Miami Vice, created in the style of Patrick Nagel. The image features bold lines, vibrant colors, and a minimalistic aesthetic, reflecting the iconic visual style of the era.

Type: Style Exploration
Role: Art Direction and Illustration

A stylized tribute to the iconic ‘80s TV series Miami Vice, reimagined through a Patrick Nagel-inspired lens. These styleboards capture the series’ bold, colorful identity, emphasizing its unique blend of style, attitude, and vibrant storytelling, celebrating its lasting impact on pop culture.

VIEW PROJECT

^ SELECTED WORKS

MIAMI VICE: GRAPHIC TRIBUTE TO A CLASSIC

Illustrated styleboard for the '80s TV show Miami Vice, created in the style of Patrick Nagel. The image features bold lines, vibrant colors, and a minimalistic aesthetic, reflecting the iconic visual style of the era.

Type: Style Exploration
Role: Art Direction and Illustration

A stylized tribute to the iconic ‘80s TV series Miami Vice, reimagined through a Patrick Nagel-inspired lens. These styleboards capture the series’ bold, colorful identity, emphasizing its unique blend of style, attitude, and vibrant storytelling, celebrating its lasting impact on pop culture.

VIEW PROJECT

Illustrated styleboard for the '80s TV show Miami Vice, created in the style of Patrick Nagel. The image features bold lines, vibrant colors, and a minimalistic aesthetic, reflecting the iconic visual style of the era.

MIAMI VICE: GRAPHIC TRIBUTE TO A CLASSIC

Type: Style Exploration
Role: Art Direction and Illustration

A stylized tribute to the iconic ‘80s TV series Miami Vice, reimagined through a Patrick Nagel-inspired lens. These styleboards capture the series’ bold, colorful identity, emphasizing its unique blend of style, attitude, and vibrant storytelling, celebrating its lasting impact on pop culture.

VIEW PROJECT

PERSONAL
AWARDS

Broadcast Graphics Award (X2) — The Advertising and Design Club of Canada

Interactive Design Award — Applied Arts

Motion Graphics Award (X2) — Applied Arts

Young Blood Profile — Applied Arts

Web Design Award — Design Exchange

Interactive Animation Finalist — FITC Awards

Motion Graphics Finalist — FITC Awards

PERSONAL
AWARDS

Broadcast Graphics Award (X2) —
The Advertising and Design Club of Canada

Interactive Design Award — Applied Arts

Motion Graphics Award (X2) — Applied Arts

Young Blood Profile — Applied Arts

Web Design Award — Design Exchange

Interactive Animation Finalist — FITC Awards

Motion Graphics Finalist — FITC Awards

PERSONAL
AWARDS

Broadcast Graphics Award (X2) —
The Advertising and Design Club of Canada

Interactive Design Award — Applied Arts

Motion Graphics Award (X2) — Applied Arts

Young Blood Profile — Applied Arts

Web Design Award — Design Exchange

Young Blood Profile — Applied Arts

Web Design Award — Design Exchange

Interactive Animation Finalist — FITC Awards

Motion Graphics Finalist — FITC Awards